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      <title>News &amp; Announcements - xwing_ga</title>
      <link>https://xwingassault.com/forum/index.php?p=/</link>
      <pubDate>Fri, 22 May 2026 16:54:47 +0000</pubDate>
          <description>News &amp; Announcements - xwing_ga</description>
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        <title>Announcing X-Wing: Ground Assault</title>
        <link>https://xwingassault.com/forum/index.php?p=/discussion/10/announcing-x-wing-ground-assault</link>
        <pubDate>Fri, 01 Jul 2016 17:21:50 +0000</pubDate>
        <category>News &amp; Announcements</category>
        <dc:creator>Stadl0r</dc:creator>
        <guid isPermaLink="false">10@/forum/index.php?p=/discussions</guid>
        <description><![CDATA[<img src="http://xwingassault.com/img/promo.jpg" alt="" /><br /><br />We are pleased to announce the upcoming release of an exciting new fan-made expansion pack for X-Wing: Miniatures, called X-Wing: Ground Assault! Like many players, we had a wish to create a system that introduced ground-based units into the X-Wing core rules. We have tried to stay true to the X-Wing philosophy of "Easy to Learn, Difficult to Master" gameplay. Fly a squad of X-Wings against AT-AT Walkers, or defend the frontline with a platoon of infantry and turrets. These are some of the many possibilities included in Ground Assault.<br /><br /><img src="http://xwingassault.com/img/promo2.jpg" alt="" /><br /><br />Coming this summer, we plan to release v0.1 of X-Wing: Ground Assault with a focus on units from the Battle of Hoth timeline. In our first release of X-Wing: Ground Assault, you can expect to have a number of new units introduced such as Rebel Troopers, DF.9 Turrets, FD P.Tower Turrets, T-47 Snowspeeders, AT-AT Walkers, AT-ST Walkers and Imperial Snowtroopers. In addition to this is a number of custom components such as movement rulers, upgrade and unit cards. All of which you can print yourself. <br /><br />We are excited to launch and invite you to join the community!<br /><br />- Stadl0r &amp; DBDraft]]>
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        <title>Welcome to the Forum!</title>
        <link>https://xwingassault.com/forum/index.php?p=/discussion/8/welcome-to-the-forum</link>
        <pubDate>Fri, 01 Jul 2016 09:02:02 +0000</pubDate>
        <category>News &amp; Announcements</category>
        <dc:creator>DBDraft</dc:creator>
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        <description><![CDATA[At the moment we are putting the first version of the rules together.  It will be a little while before these are released for beta-testing.  The initial focus will be on units involved in the ground operations during the Battle of Hoth which will include:<br /><br />Infantry (Rebel and Imperial)<br />Walkers (AT-ATs and AT-STs)<br />Weapon Batteries (DF.9 Turret and P-Tower)<br /><br />There will be three Introductory Missions to help test out these units.  Later we will introduce other units such as the iconic T-47 snowspeeder which will be part of a larger Hoth Campaign system.<br /><br />We are interested in hearing from people with different gaming backgrounds and experience.  People that play and enjoy X-Wing will naturally find the rules more familiar and it is essential for play to have access to the X-Wing rules.  Ground units will introduce new game mechanics from the standard rules as there is obviously a greater variety of units ranging from infantry to huge walkers.  We have tried to simplify these differences as much as possible but these new ideas are what we hope players will find rewarding to learn and integrate together with aerial units.  Infantry are the most unique units as they can operate in groups and a morale mechanic is used to differentiate between raw-recruits and battle-hardened veterans.<br /><br /><div><b><i>Reroute all power to the energy shield.  We've got to hold them till all transports are away. <br /><br />Prepare for Ground Assault!</i></b></div><br /><div><i>General Carlist Riekeen</i></div>]]>
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