yenam

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yenam
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  • are all these from the Battle of Hoth action scene kit?
  • I didn't do anything in depth for the trenches. I did a Take Cover action, but allowed them to shoot using the overwatch rule. I debated on giving them 2 additional defense dice - 1 for overwatch and 1 for take cover, but I ended up using just one…
  • Questions: 1) For a close assault, does an AT-AT need to have the defender in its front arc? I played that it did as that makes sense to me. For example the AT-AT turned and pushed 2 infantry teams with its side. To me that should not be considered…
  • I played a couple games with all elements (ships, vehicles, infantry, missiles, bombs, etc). I even threw in a trench rule. I had a blast playing with all this together and definitely recommend it. I did have to reference the rules quite a bit, w…
  • Please clarify this statement from the above post: "Infantry vs. Air Units Only critical hits count and must exceed armor. Air Units get +1 Defense die"
  • TIL The rebels have NO ground forces that can even dent an AT-AT!!!! And I loved it. I just about doubled the rebels points against 2 AT-AT's, 2 AT-ST's and 1 regular snow trooper platoon. AT-ST's went down relatively easily. snow troopers went …
  • I agree with not splitting the infantry. I will probably house rule that teams need to stay within X inches of each other. Maybe I'll make 1 team a platoon leader and the other teams have to stay within X inches of the platoon leader - like Dust W…
  • Personally I like the way infantry works, but I also play Dust warfare which has some complex infantry mechanics. My main suggestion to some of the questions I have seen is use common sense. If you are attacking a platoon that is split up with 2 t…